I am a core gameplay designer inspired by nature and with an interest in psychology and behaviour. I am also fascinated by emergent gameplay: the infinite varieties of experiences that arise when a player interacts with a set of rules (i.e. a game). I want to embrace the unique personality of each player in pursuit of making their experiences more tailored and more satisfying.
In five years I see myself as a lead game designer in a small/medium-sized team for an entertainment game company in Paris. I've enjoyed living in France for a big part of my life and there are many opportunities for me there!
Learned during the studies
- Being curious towards everything and looking at the world through the lens of a designer: “How does this work? How is this inspiring? How could it be improved?"
- Games are a key to intrinsic motivation. This makes game design(ers) valuable for EVERYTHING!
- Fail fast and often! "Failure is an opportunity to grow" and it gives stories and experiences to share. So pick a direction and go!