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Necromania

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Visual work for a Roguelike, RTS-RPG heavily inspired by Warcraft III custom maps.
Work includes but is not limited to designing and implementing Shader and VFX

Artist statement

I am a 3D Visual Artist focused on VFX and shaders, with additional expertise in game design & development. My work is unique and valuable because I combine technical and artistic skills to create captivating and immersive experiences.

Ambities

Couple of years of experience as a tech artist and/or multi-disciplinary developer in a studio and/or in 5 years I would like to believe I have released my solo project (Sci-fi, fps, tower-defense roguelike) on steam and have started my own self sufficient smallish studio

Geleerd tijdens de studie

Teamwork makes the dream work

Overzicht van publicaties / exposities / prijzen / concerten / voorstellingen etc.

Nothing, zilch, diddly-squat, nada, nieko