Muziek en geluidsonwerp
Games
Compositie
Componist
Game Audio
Muziekproductie
Ander maatschappelijk thema

Game Audio Implementation: Wwise x Unreal Engine

Michiel de Groot
About Live events
The presentor has activated the presentor mode. Would you like to follow?
Follow presentor
You are following the presentor.
Stop following presentor
In my final project, I researched the possibilities in integrating Wwise with Unreal Engine. Through a collaboration with two students from HKU Games & Interaction, Sander van Ispelen en Lan Gnezda, I've spent several months creating audio for a game of theirs, and implementing this into the game using Wwise.