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Graduation project
A game-ready interactive weaponshop, where testing weapons is the main objective, so I can motivate Action-RPG players to test a weapon and support them in choosing one. This all without the use of a GUI menu (Graphical User Interface).
![](https://exposure.hku.nl/project-assets/2912/a7fabb02d434c312408b2afb75794c6ff630d555e728534dd034d21d86eab44af39aaa22632dfaf2ef6769a1ea2bba4a9f0311cc7c419bcc1748fd05698ea6ec.jpg)
![](https://exposure.hku.nl/project-assets/2920/e187106c6005519db0c84a609f75147cb0849d305c0b74f73aadf75734d77f1d0ccc2f9328c9095da41498b63bae738f1c0ccd6c58c59db1e130f83f3e91726c.jpg)
![](https://exposure.hku.nl/project-assets/2921/e70feefd1bd574b0ade49ed6fe03266ea1c762390de79e3044b296764311a0870fdd8a30af4c463d7b27f2781952055fda1e00526d7201e488bb6bdeeff02cb8.jpg)
![](https://exposure.hku.nl/project-assets/2922/91233e22bee10bb43b51348c4a34a945386dbf18adba57cd6fbbdafcbdd7b5f4cc7f686794382ac475630e9469b3fc87a0343aff0e91120e13c31f8af580da3d.jpg)
![](https://exposure.hku.nl/project-assets/2923/c1646a4b640b42ec338dd0eaf5d0bdc3979c3acf68c0e4487524624891023bafa1fad854b060c731cdca3691266eb73fdcf18ea484aea007d9bdd72918008999.jpg)
Artist statement
Nadja May is a 3D environment and prop artist with a love for drawing, making environments, researching, Blender and Unreal Engine 5.
Ambitions
I hope to work at a fun AAA of indie game-studio with nice co-workers. I hope to learn a lot and I hope to have a lot of fun.
Learned during the studies
Working together!
List of publications / exhibitions / prices / concerts / shows etc.
2024 - Graduated with Double Honors
2023 - Certificate of Achievement, Global Game Jam, Jeonbuk, South Korea.
2023 - Career finalist & Draft Selection, The Rookie Awards, The Rookies
Online-tutorial: Using vertex paint on trimsheets to create unique story-telling assets
![](https://exposure.hku.nl/project-assets/2919/328b672005a56873f07aaa1ece7f2640942516c6ee098e7ce1c6702a6c0bdaca01caf58ec63f0cce8a3049dfc7158479f12e3b3f1370bb84624c337117866100.jpg)
I made a tutorial for my double honors about trimsheets and how to use them with vertex paint (in Unreal Engine 5) to create unique assets.
https://upd-tutorial2024.carrd.co/
https://upd-tutorial2024.carrd.co/