The design of Bullet Runner takes inspiration from many different sources, with Doom being on the forefront of it all. Although inspiration is taken from existing designs, Bullet Runner presents them in a new and refreshing way to the players.
We see our target audience as being the playerbases of the games we take our inspiration from. Bullet Runner will offer them a new take on the genre of games they enjoy, and give them new skills to master, and refreshing challenges to beat.
We believe that, especially now with the release of Doom Eternal (and doing exceptionally well), players are hungry for more content in the same league.
This is where Bullet Runner will fill in the gap, as the game has the potential to profit from the current hype of the genre. With plenty of difficulty modes to choose from, the game will appeal to both new and veteran players of the genre.
With familiar, yet new and refreshing mechanics, tied together with a unique artstyle and kick-ass soundtrack, we believe Bullet Runner will fit right in to the current market of fast-paced skill-based shooters, and offer players something new to master and enjoy.